TY - JOUR
T1 - The influence of playing a non-reward game on motor ability and executive function in Parkinson's disease
AU - Lima, Alisson Menezes Araújo
AU - De Campos Cordeiro Hirata, Fabiana
AU - De Bruin, Gabriela Sales
AU - Mota, Rosa Maria Salani
AU - De Bruin, Veralice Meireles Sales
PY - 2012
Y1 - 2012
N2 - The aim of this study is to evaluate the acute effect of playing games on executive function and motor ability in Parkinson's disease (PD). Consecutive cases with PD were studied with the Unified Parkinson Disease Rating Scale (UPDRS), Mini-Mental State examination (MMSE), Beck Depression Inventory (BDI), Stroop test, finger tapping and 14-meter walk test. After randomization, patients performed a game of dominoes and were tested before and after experiment being further categorized as control, winners or non-winners. Forty patients, 27 male (67.5%), aged 48 to 84 years (63.2 ± 8.5), Hoehn & Yahr I to III were included. Twenty-eight (70%) presented depressive symptoms (BDI > 10). Groups (Control N=13; Winners =14 and Non-winners=13) were not different regarding age, disease duration, age at onset, BMI, MMSE scores, depressive symptoms, levodopa dose, and previous practice of games. Winners presented significantly better results on executive function (Stroop test, p=0.002) and on motor activity (Finger tapping, p=0.01). Non-winners showed a trend of better performance in the 14-meter-walk test. This study shows that the practice of a non-reward game acutely improved memory and motor skills in PD. Our results suggest a role for the reward system in the modulation of the dopaminergic function of the basal ganglia in these patients.
AB - The aim of this study is to evaluate the acute effect of playing games on executive function and motor ability in Parkinson's disease (PD). Consecutive cases with PD were studied with the Unified Parkinson Disease Rating Scale (UPDRS), Mini-Mental State examination (MMSE), Beck Depression Inventory (BDI), Stroop test, finger tapping and 14-meter walk test. After randomization, patients performed a game of dominoes and were tested before and after experiment being further categorized as control, winners or non-winners. Forty patients, 27 male (67.5%), aged 48 to 84 years (63.2 ± 8.5), Hoehn & Yahr I to III were included. Twenty-eight (70%) presented depressive symptoms (BDI > 10). Groups (Control N=13; Winners =14 and Non-winners=13) were not different regarding age, disease duration, age at onset, BMI, MMSE scores, depressive symptoms, levodopa dose, and previous practice of games. Winners presented significantly better results on executive function (Stroop test, p=0.002) and on motor activity (Finger tapping, p=0.01). Non-winners showed a trend of better performance in the 14-meter-walk test. This study shows that the practice of a non-reward game acutely improved memory and motor skills in PD. Our results suggest a role for the reward system in the modulation of the dopaminergic function of the basal ganglia in these patients.
KW - Parkinson
KW - depression
KW - dopamine
KW - game
KW - memory
UR - http://www.scopus.com/inward/record.url?scp=84858693160&partnerID=8YFLogxK
U2 - 10.3233/BEN-2011-0353
DO - 10.3233/BEN-2011-0353
M3 - Article
C2 - 22530266
AN - SCOPUS:84858693160
SN - 0953-4180
VL - 25
SP - 119
EP - 125
JO - Behavioural neurology
JF - Behavioural neurology
IS - 2
ER -