Stochastic search methods for Nash equilibrium approximation in simulation-based games

  • Yevgeniy Vorobeychik
  • , Michael P. Wellman

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

41 Scopus citations

Abstract

We define the class of games called simulation-based games, in which the payoffs are available as an output of an oracle (simulator), rather than specified analytically or using a payoff matrix. We then describe a convergent algorithm based on a hierarchical application of simulated annealing for estimating Nash equilibria in simulation-based games with finite-dimensional strategy sets. Additionally, we present alternative algorithms for best response and Nash equilibrium estimation, with a particular focus on one-shot infinite games of incomplete information. Our experimental results demonstrate that all the approaches we introduce are efficacious, albeit some more so than others. We show, for example, that while iterative best response dynamics has relatively weak convergence guarantees, it outperforms our convergent method experimentally. Additionally, we provide considerable evidence that a method based on random search outperforms gradient descent in our setting.

Original languageEnglish
Title of host publication7th International Joint Conference on Autonomous Agents and Multiagent Systems, AAMAS 2008
PublisherInternational Foundation for Autonomous Agents and Multiagent Systems (IFAAMAS)
Pages1037-1044
Number of pages8
ISBN (Print)9781605604701
StatePublished - 2008
Event7th International Joint Conference on Autonomous Agents and Multiagent Systems, AAMAS 2008 - Estoril, Portugal
Duration: May 12 2008May 16 2008

Publication series

NameProceedings of the International Joint Conference on Autonomous Agents and Multiagent Systems, AAMAS
Volume2
ISSN (Print)1548-8403
ISSN (Electronic)1558-2914

Conference

Conference7th International Joint Conference on Autonomous Agents and Multiagent Systems, AAMAS 2008
Country/TerritoryPortugal
CityEstoril
Period05/12/0805/16/08

Keywords

  • Approximate equilibria
  • Empirical game
  • Heuristic search

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