Simulation-based game theoretic analysis of keyword auctions with low-dimensional bidding strategies

  • Yevgeniy Vorobeychik

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

10 Scopus citations

Abstract

We perform a simulation-based analysis of keyword auctions modeled as one-shot games of incomplete information to study a series of mechanism design questions. Our first question addresses the degree to which incentive compatibility fails in generalized second-price (GSP) auctions. Our results suggest that sincere bidding in GSP auctions is a strikingly poor strategy and a poor predictor of equilibrium outcomes. We next show that the rank-by-revenue mechanism is welfare optimal, corroborating past results. Finally, we analyze profit as a function of auction mechanism under a series of alternative settings. Our conclusions coincide with those of Lahaie and Pennock [2007] when values and quality scores are strongly positively correlated: in such a case, rank-by-bid rules are clearly superior. We diverge, however, in showing that auctions that put little weight on quality scores almost universally dominate the pure rank-by-revenue scheme.

Original languageEnglish
Title of host publicationProceedings of the 25th Conference on Uncertainty in Artificial Intelligence, UAI 2009
PublisherAUAI Press
Pages583-590
Number of pages8
StatePublished - 2009

Publication series

NameProceedings of the 25th Conference on Uncertainty in Artificial Intelligence, UAI 2009

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