Real-time closed-world tracking

  • Stephen S. Intille
  • , James W. Davis
  • , Aaron F. Bobick

Research output: Contribution to journalConference articlepeer-review

173 Scopus citations

Abstract

A real-time tracking algorithm that uses contextual information is described. The method is capable of simultaneously tracking multiple, non-rigid objects when erratic movement and object collisions are common. A closed-world assumption is used to adaptively select and weight image features used for correspondence: Results of algorithm testing and the limitations of the method are discussed. The algorithm has been used to track children in an interactive, narrative playspace.

Original languageEnglish
Pages (from-to)697-703
Number of pages7
JournalProceedings of the IEEE Computer Society Conference on Computer Vision and Pattern Recognition
StatePublished - 1997
EventProceedings of the 1997 IEEE Computer Society Conference on Computer Vision and Pattern Recognition - San Juan, PR, USA
Duration: Jun 17 1997Jun 19 1997

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