TY - GEN
T1 - Reactive Planning for Mobile Manipulation Tasks in Unexplored Semantic Environments
AU - Vasilopoulos, Vasileios
AU - Kantaros, Yiannis
AU - Pappas, George J.
AU - Koditschek, Daniel E.
N1 - Publisher Copyright:
© 2021 IEEE
PY - 2021
Y1 - 2021
N2 - Complex manipulation tasks, such as rearrangement planning of numerous objects, are combinatorially hard problems. Existing algorithms either do not scale well or assume a great deal of prior knowledge about the environment, and few offer any rigorous guarantees. In this paper, we propose a novel hybrid control architecture for achieving such tasks with mobile manipulators. On the discrete side, we enrich a temporal logic specification with mobile manipulation primitives such as moving to a point, and grasping or moving an object. Such specifications are translated to an automaton representation, which orchestrates the physical grounding of the task to mobility or manipulation controllers. The grounding from the discrete to the continuous reactive controller is online and can respond to the discovery of unknown obstacles or decide to push out of the way movable objects that prohibit task accomplishment. Despite the problem complexity, we prove that, under specific conditions, our architecture enjoys provable completeness on the discrete side, provable termination on the continuous side, and avoids all obstacles in the environment. Simulations illustrate the efficiency of our architecture that can handle tasks of increased complexity while also responding to unknown obstacles or unanticipated adverse configurations.
AB - Complex manipulation tasks, such as rearrangement planning of numerous objects, are combinatorially hard problems. Existing algorithms either do not scale well or assume a great deal of prior knowledge about the environment, and few offer any rigorous guarantees. In this paper, we propose a novel hybrid control architecture for achieving such tasks with mobile manipulators. On the discrete side, we enrich a temporal logic specification with mobile manipulation primitives such as moving to a point, and grasping or moving an object. Such specifications are translated to an automaton representation, which orchestrates the physical grounding of the task to mobility or manipulation controllers. The grounding from the discrete to the continuous reactive controller is online and can respond to the discovery of unknown obstacles or decide to push out of the way movable objects that prohibit task accomplishment. Despite the problem complexity, we prove that, under specific conditions, our architecture enjoys provable completeness on the discrete side, provable termination on the continuous side, and avoids all obstacles in the environment. Simulations illustrate the efficiency of our architecture that can handle tasks of increased complexity while also responding to unknown obstacles or unanticipated adverse configurations.
UR - https://www.scopus.com/pages/publications/85115038920
U2 - 10.1109/ICRA48506.2021.9561958
DO - 10.1109/ICRA48506.2021.9561958
M3 - Conference contribution
AN - SCOPUS:85115038920
T3 - Proceedings - IEEE International Conference on Robotics and Automation
SP - 6385
EP - 6392
BT - 2021 IEEE International Conference on Robotics and Automation, ICRA 2021
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2021 IEEE International Conference on Robotics and Automation, ICRA 2021
Y2 - 30 May 2021 through 5 June 2021
ER -