TY - GEN
T1 - On the efficiency and fairness of multiplayer HTTP-based adaptive video streaming
AU - Yin, Xiaoqi
AU - Bartulovic, Mihovil
AU - Sekar, Vyas
AU - Sinopoli, Bruno
N1 - Publisher Copyright:
© 2017 American Automatic Control Council (AACC).
PY - 2017/6/29
Y1 - 2017/6/29
N2 - User-perceived quality-of-experience (QoE) is critical in Internet video delivery systems. Many previous efforts have studied the design of client-side bitrate adaptation algorithms to maximize single-player QoE. However, multiplayer QoE fairness becomes critical as the growth of video traffic makes it more likely that multiple players share a bottleneck in the network. Despite several recent proposals, there are still a series of open questions. In this paper, we shed light to the problem space from a control theory perspective by formalizing the multiplayer QoE fairness problem and address two key questions. First, we derive the sufficient conditions of convergence to steady state QoE fairness under a TCP-based bandwidth sharing scheme. Based on the insight from this analysis that in-network active bandwidth allocation is needed, we propose a non-linear MPC-based, router-assisted bandwidth allocation algorithm that regards each player as a closed-loop system. We use trace-driven simulations to show the improvement over existing approaches. We identify several research directions enabled by the control theoretic modeling and envision that control theory can play an important role on guiding real system design in adaptive video streaming.
AB - User-perceived quality-of-experience (QoE) is critical in Internet video delivery systems. Many previous efforts have studied the design of client-side bitrate adaptation algorithms to maximize single-player QoE. However, multiplayer QoE fairness becomes critical as the growth of video traffic makes it more likely that multiple players share a bottleneck in the network. Despite several recent proposals, there are still a series of open questions. In this paper, we shed light to the problem space from a control theory perspective by formalizing the multiplayer QoE fairness problem and address two key questions. First, we derive the sufficient conditions of convergence to steady state QoE fairness under a TCP-based bandwidth sharing scheme. Based on the insight from this analysis that in-network active bandwidth allocation is needed, we propose a non-linear MPC-based, router-assisted bandwidth allocation algorithm that regards each player as a closed-loop system. We use trace-driven simulations to show the improvement over existing approaches. We identify several research directions enabled by the control theoretic modeling and envision that control theory can play an important role on guiding real system design in adaptive video streaming.
UR - https://www.scopus.com/pages/publications/85027010022
U2 - 10.23919/ACC.2017.7963606
DO - 10.23919/ACC.2017.7963606
M3 - Conference contribution
AN - SCOPUS:85027010022
T3 - Proceedings of the American Control Conference
SP - 4236
EP - 4241
BT - 2017 American Control Conference, ACC 2017
PB - Institute of Electrical and Electronics Engineers Inc.
T2 - 2017 American Control Conference, ACC 2017
Y2 - 24 May 2017 through 26 May 2017
ER -