Moving target D* Lite*

Xiaoxun Sun, William Yeoh, Sven Koenig

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

48 Scopus citations

Abstract

Incremental search algorithms, such as Generalized Fringe-Retrieving A * and D* Lite, reuse search trees from previous searches to speed up the current search and thus often find cost-minimal paths for scries of similar search problems faster than by solving each search problem from scratch. However, existing incremental search algorithms have limitations. For example, D* Lite is slow on moving target search problems, where both the start and goal states can change over time. In this paper, we therefore introduce Moving Target D * Lite, an extension of D* Lite that uses the principle behind Generalized Fringe-Retrieving A* to repeatedly calculate a cost-minimal path from the hunter to the target in environments whose blockages can change over time. We demonstrate experimentally that Moving Target D* Lite is four to five times faster than Generalized Adaptive A*, which so far was believed to be the fastest incremental search algorithm for solving moving target search problems in dynamic environments.

Original languageEnglish
Title of host publication9th International Joint Conference on Autonomous Agents and Multiagent Systems 2010, AAMAS 2010
PublisherInternational Foundation for Autonomous Agents and Multiagent Systems (IFAAMAS)
Pages67-74
Number of pages8
ISBN (Print)9781617387715
StatePublished - 2010
Event9th International Joint Conference on Autonomous Agents and Multiagent Systems 2010, AAMAS 2010 - Toronto, ON, Canada
Duration: May 10 2010 → …

Publication series

NameProceedings of the International Joint Conference on Autonomous Agents and Multiagent Systems, AAMAS
Volume1
ISSN (Print)1548-8403
ISSN (Electronic)1558-2914

Conference

Conference9th International Joint Conference on Autonomous Agents and Multiagent Systems 2010, AAMAS 2010
Country/TerritoryCanada
CityToronto, ON
Period05/10/10 → …

Keywords

  • Hunter
  • Incremental Search
  • Moving Target Search
  • Path Planning
  • Video Games

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