Leader selection games under link noise injection attacks

  • Andrew Clark
  • , Linda Bushnell
  • , Radha Poovendran

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

4 Scopus citations

Abstract

In a leader-follower multi-agent system, the states of a set of leader agents are controlled directly by the system owner and used to influence the behavior of the remaining follower agents. When deployed in hostile environments, leaderfollower systems may be disrupted by adversaries introducing noise in the communication links between agents through interference or false packet insertion, thus corrupting the states of the follower agents. In this paper, we study the problem of mitigating the effect of noise injection attacks by selecting leader agents. We address two cases within a supermodular game-theoretic framework. In the first case, a fixed set of leaders is chosen when the system is initialized. We model this case as a Stackelberg game, in which the system moves first by choosing leaders in order to minimize the worst-case error and the adversary responds by introducing noise. In the second case, the set of leaders varies over time. We study the second case as a simultaneous-move game between the system and an adversary. We show that the game formulations for both cases have equilibria that can be approximated up to a provable bound using supermodular optimization techniques. We illustrate our approach via simulations.

Original languageEnglish
Title of host publicationHiCoNS'12 - Proceedings of the 1st ACM International Conference on High Confidence Networked Systems
Pages31-39
Number of pages9
DOIs
StatePublished - 2012
Event2012 1st ACM International Conference on High Confidence Networked Systems, HiCoNS'12 - Beijing, China
Duration: Apr 17 2012Apr 19 2012

Publication series

NameHiCoNS'12 - Proceedings of the 1st ACM International Conference on High Confidence Networked Systems

Conference

Conference2012 1st ACM International Conference on High Confidence Networked Systems, HiCoNS'12
Country/TerritoryChina
CityBeijing
Period04/17/1204/19/12

Keywords

  • Game theory
  • Multi-agent systems
  • Submodular optimization

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