Interface design challenge for brain-computer interaction

Jeremy Hill, Peter Brunner, Theresa Vaughan

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

2 Scopus citations


Great things can be achieved even with very low bandwidth. Stephen Hawking has been able to break new ground in theoretical physics just by twitching his hand and cheek. Jean-Dominique Bauby was able to write a best-selling memoir by blinking one eyelid. By reading and decoding "brain-waves", the field of brain-computer interfacing (BCI) is poised to open up the possibility of such expression, even for people who can no longer move a single muscle. A BCI still requires an HCI front-end to be of practical use, but many currently-used HCIs do not adequately address limitations on the typical target user's input (e.g., limited eye movement leading to poor spatial vision) or output (e.g. variable delays, and false positives/negatives, in "pressing the button"). In this symposium, BCI experts will present their view of the challenges arising from these limitations. The HCI community is invited to participate in a competition to provide the best solutions.

Original languageEnglish
Title of host publicationFoundations of Augmented Cognition
Subtitle of host publicationDirecting the Future of Adaptive Systems - 6th International Conference, FAC 2011, Held as Part of HCI International 2011, Proceedings
Number of pages7
StatePublished - 2011
Event6th International Conference on Foundations of Augmented Cognition, FAC 2011, Held as Part of HCI International 2011 - Orlando, FL, United States
Duration: Jul 9 2011Jul 14 2011

Publication series

NameLecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Volume6780 LNAI
ISSN (Print)0302-9743
ISSN (Electronic)1611-3349


Conference6th International Conference on Foundations of Augmented Cognition, FAC 2011, Held as Part of HCI International 2011
Country/TerritoryUnited States
CityOrlando, FL


  • assistive technology
  • augmentative and alternative communication (AAC)
  • brain-computer interfacing (BCI)
  • competition
  • electroencephalography (EEG)
  • human factors
  • human-computer interaction (HCI)
  • spelling


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