TY - JOUR
T1 - FlowRep
T2 - ACM SIGGRAPH 2017
AU - Gori, Giorgio
AU - Sheffer, Alla
AU - Vining, Nicholas
AU - Rosales, Enrique
AU - Carr, Nathan
AU - Ju, Tao
N1 - Funding Information:
‘is work has been funded by NSERC and by a gi‰ from Adobe Inc. We are grateful to Marcel Campen, Fernando De Goes, Erkan Gunpinar, Mikhail Bessmeltsev and James McCrae for providing comparison data, and Hao Pan for surfacing our outputs. We would like to thank Yixin Zhuang for his help with the project. ‘e “big buck bunny” model is provided courtesy of the Blender Institute, licensed CC-A‹ribution. Mouse, bowler cap and wine glass are provided courtesy of Microso‰, licenced CC BY 4.0. “miniature row boat” and “bathtub” are provided by thingiverse.com, licensed CC BY-SA 3.0.
Publisher Copyright:
© 2017 Copyright held by the owner/author(s).
PY - 2017
Y1 - 2017
N2 - We present FlowRep, an algorithm for extracting descriptive compact 3D curve networks from meshes of free-form man-made shapes. We infer the desired compact curve network from complex 3D geometries by using a series of insights derived from perception, computer graphics, and design literature. These sources suggest that visually descriptive networks are cycle-descriptive, i.e their cycles unambiguously describe the geometry of the surface patches they surround. They also indicate that such networks are designed to be projectable, or easy to envision when observed from a static general viewpoint; in other words, 2D projections of the network should be strongly indicative of its 3D geometry. Research suggests that both properties are best achieved by using networks dominated by flowlines, surface curves aligned with principal curvature directions across anisotropic regions and strategically extended across sharp-features and isotropic areas. Our algorithm leverages these observation in the construction of a compact descriptive curve network. Starting with a curvature aligned quad dominant mesh we first extract sequences of mesh edges that form long, well-shaped and reliable flowlines by leveraging directional similarity between nearby meaningful flowline directions We then use a compact subset of the extracted flowlines and the model's sharp-feature, or trim, curves to form a sparse, projectable network which describes the underlying surface. We validate our method by demonstrating a range of networks computed from diverse inputs, using them for surface reconstruction, and showing extensive comparisons with prior work and artist generated networks.
AB - We present FlowRep, an algorithm for extracting descriptive compact 3D curve networks from meshes of free-form man-made shapes. We infer the desired compact curve network from complex 3D geometries by using a series of insights derived from perception, computer graphics, and design literature. These sources suggest that visually descriptive networks are cycle-descriptive, i.e their cycles unambiguously describe the geometry of the surface patches they surround. They also indicate that such networks are designed to be projectable, or easy to envision when observed from a static general viewpoint; in other words, 2D projections of the network should be strongly indicative of its 3D geometry. Research suggests that both properties are best achieved by using networks dominated by flowlines, surface curves aligned with principal curvature directions across anisotropic regions and strategically extended across sharp-features and isotropic areas. Our algorithm leverages these observation in the construction of a compact descriptive curve network. Starting with a curvature aligned quad dominant mesh we first extract sequences of mesh edges that form long, well-shaped and reliable flowlines by leveraging directional similarity between nearby meaningful flowline directions We then use a compact subset of the extracted flowlines and the model's sharp-feature, or trim, curves to form a sparse, projectable network which describes the underlying surface. We validate our method by demonstrating a range of networks computed from diverse inputs, using them for surface reconstruction, and showing extensive comparisons with prior work and artist generated networks.
KW - Line rendering
KW - Shape abstraction
KW - Shape representation
KW - Sketch based modeling
UR - http://www.scopus.com/inward/record.url?scp=85030781863&partnerID=8YFLogxK
U2 - 10.1145/3072959.3073639
DO - 10.1145/3072959.3073639
M3 - Conference article
AN - SCOPUS:85030781863
SN - 0730-0301
VL - 36
JO - ACM Transactions on Graphics
JF - ACM Transactions on Graphics
IS - 4
M1 - 59
Y2 - 30 July 2017 through 3 August 2017
ER -