@inproceedings{f2950ad1104745cba12df11efe47c5fc,
title = "Explaining Synthesized Pathfinding Heuristics via Iterative Visualization and Modification",
abstract = "Heuristic search is widely used for game pathfinding with heuristic functions substantially influencing its pathfinding performance. Recent work used program synthesis to automatically generate high-performance formula-based heuristics. Their compactness and human readability offered a promise of explainability. In this paper we present an automated approach to decompose and visualize formula-based heuristics. To illustrate the explanatory power of the visualization we include it in a human-in-the-loop process to iteratively modify heuristic formulae and improve their search performance. The iterative process is meant to encourage human experimentation with the formula-based heuristics thereby increasing the understanding and trust of a game-AI developer or a heuristic search researcher.",
keywords = "heuristic search, program synthesis, search visualization",
author = "Shuwei Wang and Vadim Bulitko and William Yeoh",
note = "Publisher Copyright: {\textcopyright} 2024 IEEE.; 6th Annual IEEE Conference on Games, CoG 2024 ; Conference date: 05-08-2024 Through 08-08-2024",
year = "2024",
doi = "10.1109/CoG60054.2024.10645663",
language = "English",
series = "IEEE Conference on Computatonal Intelligence and Games, CIG",
publisher = "IEEE Computer Society",
booktitle = "Proceedings of the 2024 IEEE Conference on Games, CoG 2024",
}