TY - JOUR
T1 - Creating genetic applications for informal science learning in multi-user virtual environments or virtual worlds
AU - Maher, Christopher
AU - Corbit, Margaret
PY - 2001
Y1 - 2001
N2 - At the Cornell Theory Center (CTC), Cornell University's high-performance computing and interdisciplinary research center, we have implemented a 3D multi-user virtual science museum, SciCentr. SciCentr is a virtual world based on Active Worlds client/server technology. Virtual worlds captivate users through touch (keyboard interaction), sound and sight. These virtual environments can be applied to formal and informal science education in areas such as genetics, as well as to language learning and social studies. We present a case study of our experience and attempt to identify some of the advantages of using this technology, design features of our implementation, and experiences we have had in managing the social interaction among educational users. More specifically, we discuss pilot user experiences focused on crop genetics in SciCentr's Plant Breeding Beds and on the related SciFair exhibits, both examples of collaborative experiences in our virtual worlds.
AB - At the Cornell Theory Center (CTC), Cornell University's high-performance computing and interdisciplinary research center, we have implemented a 3D multi-user virtual science museum, SciCentr. SciCentr is a virtual world based on Active Worlds client/server technology. Virtual worlds captivate users through touch (keyboard interaction), sound and sight. These virtual environments can be applied to formal and informal science education in areas such as genetics, as well as to language learning and social studies. We present a case study of our experience and attempt to identify some of the advantages of using this technology, design features of our implementation, and experiences we have had in managing the social interaction among educational users. More specifically, we discuss pilot user experiences focused on crop genetics in SciCentr's Plant Breeding Beds and on the related SciFair exhibits, both examples of collaborative experiences in our virtual worlds.
KW - Bioinformatics
KW - Collaboration
KW - Crops
KW - Educational technology
KW - Genetics
KW - Genomics
KW - Technology management
KW - Virtual environment
KW - Visualization
KW - Web pages
UR - http://www.scopus.com/inward/record.url?scp=84950257194&partnerID=8YFLogxK
U2 - 10.1109/ENABL.2001.953430
DO - 10.1109/ENABL.2001.953430
M3 - Article
AN - SCOPUS:84950257194
SN - 1524-4547
VL - 2001-January
SP - 291
EP - 298
JO - Proceedings of the Workshop on Enabling Technologies: Infrastructure for Collaborative Enterprises, WETICE
JF - Proceedings of the Workshop on Enabling Technologies: Infrastructure for Collaborative Enterprises, WETICE
M1 - 953430
ER -