TY - JOUR
T1 - Creating genetic applications for informal science learning in multi-user virtual environments
AU - Maher, Christopher
AU - Corbit, Margaret
PY - 2002
Y1 - 2002
N2 - A team of developers at the Cornell Theory Center (CTC), Cornell University's high-performance computing and interdisciplinary research center, has implemented a 3D multi-user virtual science museum, SciCentr. SciCentr is a virtual world based on Active Worlds client/server technology. Related to gaming technology, and thus attractive to youth, virtual environments can be applied to formal and informal science education in areas such as genetics, as well as to language learning and social studies. In this paper, we review the current state of our understanding of the impact of this technology on informal science learning. We attempt to identify some of the advantages of using this technology, design features of our implementation, and ideas for managing the social interaction among educational users. More specifically, we will discuss pilot user experiences focused on crop genetics in SciCentr's Plant Breeding Beds and on the related SciFair exhibits, both examples of collaborative experiences in our virtual worlds. Finally, we describe the next stage in interactive interface development for our Gene Bot feature.
AB - A team of developers at the Cornell Theory Center (CTC), Cornell University's high-performance computing and interdisciplinary research center, has implemented a 3D multi-user virtual science museum, SciCentr. SciCentr is a virtual world based on Active Worlds client/server technology. Related to gaming technology, and thus attractive to youth, virtual environments can be applied to formal and informal science education in areas such as genetics, as well as to language learning and social studies. In this paper, we review the current state of our understanding of the impact of this technology on informal science learning. We attempt to identify some of the advantages of using this technology, design features of our implementation, and ideas for managing the social interaction among educational users. More specifically, we will discuss pilot user experiences focused on crop genetics in SciCentr's Plant Breeding Beds and on the related SciFair exhibits, both examples of collaborative experiences in our virtual worlds. Finally, we describe the next stage in interactive interface development for our Gene Bot feature.
UR - http://www.scopus.com/inward/record.url?scp=0036818429&partnerID=8YFLogxK
U2 - 10.1006/jnca.2002.0136
DO - 10.1006/jnca.2002.0136
M3 - Article
AN - SCOPUS:0036818429
SN - 1084-8045
VL - 25
SP - 295
EP - 308
JO - Journal of Network and Computer Applications
JF - Journal of Network and Computer Applications
IS - 4
ER -