TY - JOUR
T1 - Bridges to Sobriety
T2 - Testing the Feasibility and Acceptability of a Mobile App Designed to Supplement an Adolescent Substance Use Disorder Treatment Program
AU - Patterson Silver Wolf, David A.
AU - Ramsey, Alex T.
AU - Epstein, Joel
AU - Beeler-Stinn, Sara
AU - Asher Black Deer, Autumn
N1 - Publisher Copyright:
© 2020, Springer Science+Business Media, LLC, part of Springer Nature.
PY - 2022/9
Y1 - 2022/9
N2 - Adolescent substance use is a growing problem that causes a myriad of negative outcomes. Using substances during adolescence can lead to decreased executive functioning and is correlated with the top three causes of deaths for adolescents. Treatment options vary and the impact on outcomes are mixed, with engagement being of the most important indicators. Gaming is a popular activity among adolescents, and yet smartphone applications are relatively unexplored within substance use disorder treatment programs. This paper explores the feasibility and acceptability of implementing a mobile application as a supplement to existing adolescent substance use disorder treatment in a behavioral health agency in eastern Missouri. Feedback was received from staff and clients to assess feasibility and acceptability of implementation with barriers discussed. Results indicate there is promise with incorporation of smartphone-based applications into existing interventions and act as recommendations for other providers.
AB - Adolescent substance use is a growing problem that causes a myriad of negative outcomes. Using substances during adolescence can lead to decreased executive functioning and is correlated with the top three causes of deaths for adolescents. Treatment options vary and the impact on outcomes are mixed, with engagement being of the most important indicators. Gaming is a popular activity among adolescents, and yet smartphone applications are relatively unexplored within substance use disorder treatment programs. This paper explores the feasibility and acceptability of implementing a mobile application as a supplement to existing adolescent substance use disorder treatment in a behavioral health agency in eastern Missouri. Feedback was received from staff and clients to assess feasibility and acceptability of implementation with barriers discussed. Results indicate there is promise with incorporation of smartphone-based applications into existing interventions and act as recommendations for other providers.
KW - Adolescent substance use
KW - Mobile app development
KW - Program evaluation
KW - Supplemental treatment
UR - http://www.scopus.com/inward/record.url?scp=85086567367&partnerID=8YFLogxK
U2 - 10.1007/s10615-020-00765-w
DO - 10.1007/s10615-020-00765-w
M3 - Article
C2 - 36420447
AN - SCOPUS:85086567367
SN - 0091-1674
VL - 50
SP - 308
EP - 315
JO - Clinical Social Work Journal
JF - Clinical Social Work Journal
IS - 3
ER -