TY - GEN
T1 - A robust human-silhouette extraction technique for interactive virtual environments
AU - Davis, James W.
AU - Bobick, Aaron F.
N1 - Publisher Copyright:
© Springer-Verlag Berlin Heidelberg 1998.
PY - 1998
Y1 - 1998
N2 - In this paper, we present a method for robustly extracting the silhouette form of the participant within an interactive environment. The approach overcomes the inherent problems associated with traditional chroma-keying, background subtraction, and rear-light projection methods. We employ a specialized infrared system while not making the underlying technology apparent to those interacting within the environment. The design also enables multiple video projection screens to be placed around the user. As an example use of this technology, we present an interactive virtual aerobics system. Our current implementation is a portable system which can act as a re-usable infrastructure for many interactive projects.
AB - In this paper, we present a method for robustly extracting the silhouette form of the participant within an interactive environment. The approach overcomes the inherent problems associated with traditional chroma-keying, background subtraction, and rear-light projection methods. We employ a specialized infrared system while not making the underlying technology apparent to those interacting within the environment. The design also enables multiple video projection screens to be placed around the user. As an example use of this technology, we present an interactive virtual aerobics system. Our current implementation is a portable system which can act as a re-usable infrastructure for many interactive projects.
UR - https://www.scopus.com/pages/publications/84947924306
U2 - 10.1007/3-540-49384-0_2
DO - 10.1007/3-540-49384-0_2
M3 - Conference contribution
AN - SCOPUS:84947924306
SN - 3540653538
SN - 9783540653530
T3 - Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
SP - 12
EP - 25
BT - Modelling and Motion Capture Techniques for Virtual Environments - International Workshop, CAPTECH 1998, Proceedings
A2 - Magnenat-Thalmann, Nadia
A2 - Thalmann, Daniel
PB - Springer Verlag
T2 - International Workshop on Modelling and Motion Capture Techniques for Virtual Environments, CAPTECH 1998
Y2 - 26 November 1998 through 27 November 1998
ER -