A game-theoretic approach for hierarchical epidemic control

  • Feiran Jia
  • , Aditya Mate
  • , Zun Li
  • , Shahin Jabbari
  • , Mithun Chakraborty
  • , Milind Tambe
  • , Michael P. Wellman
  • , Yevgeniy Vorobeychik

Research output: Contribution to journalArticlepeer-review

1 Scopus citations

Abstract

We design and analyze a multi-level game-theoretic model of hierarchical policy interventions for epidemic control, such as those in response to the COVID-19 pandemic. Our model captures the potentially mismatched priorities among a hierarchy of policy-makers (e.g., federal, state, and local governments) with respect to two cost components that have opposite dependence on the policy strength—post-intervention infection rates and the socio-economic cost of policy implementation. Additionally, our model includes a crucial third factor in decisions: a cost of non-compliance with the policy-maker immediately above in the hierarchy, such as non-compliance of counties with state-level policies. We propose two novel algorithms for approximating solutions to such games. The first is based on best response dynamics (BRD) and exploits the tree structure of the game. The second combines quadratic integer programming (QIP), which enables us to collapse the two lowest levels of the game, with the best response dynamics. We experimentally characterize the scalability and equilibrium approximation quality of our two approaches against model parameters. Finally, we conduct experiments in simulations based on both synthetic and real-world data under various parameter configurations and analyze the resulting (approximate) equilibria to gain insight into the impact of decentralization on overall welfare (measured as the negative sum of costs) as well as emergent properties like social welfare, free-riding, and fairness in cost distribution among policy-makers.

Original languageEnglish
Article number14
JournalAutonomous Agents and Multi-Agent Systems
Volume39
Issue number1
DOIs
StatePublished - Jun 2025

Keywords

  • Free-riding
  • Non-compliance cost
  • Structured hierarchical games

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